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eduardfossas

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About eduardfossas

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  1. Pure love! Thanks, that is what I did. All of the are not paused and the only one paused it is the master line and I play it after adding all the other timelines. Thank you all.
  2. Hello @OSUblake. Caring as always! I just want to play one timeline after the other so the Master timeline is doing that. How I can add timelines to an existing timeline? THanks in advance
  3. Hello, I have two versions, one that we can call a prototype and the other one we could call it a production version. The prototype looks like: SPINNER_TIMELINE.to(..., {...}) function animateHero() { INTRO_TIMELINE.to(..., {...}) } SPINNER_TIMELINE.call(() => animateHero()) And then the production version looks like this: SPINNER_TIMELINE.to(..., {...}) INTRO_TIMELINE.to(..., {...}) MASTER_TIMELINE.to(SPINNER_TIMELINE, {}).to(HERO_TIMELINE, {}).play() Funnily enough, the second version, which for me has more sense, it makes animations look with a low fr
  4. Hello, again @OSUblake. The issue was initialising my modules asynchronously. Btw, regarding your last comment, can you help me to know what it is the best way of adding timelines to a master timeline with the new gsap 3 syntax? Thanks in advance!
  5. Hello, sorry if I am bothering too much this forum but I am eager to learn. I have the following code: import { gsap } from 'gsap' export const SPINNER_TIMELINE = gsap.timeline({ paused: true }) export const LOADER_TIMELINE = gsap.timeline({ paused: true }) export const HERO_TIMELINE = gsap.timeline({ paused: true }) export const HEADER_TIMELINE = gsap.timeline({ paused: true }) export const MASTER_TIMELINE = gsap.timeline({ paused: true }) then I am doing this in a Spinner class: import { SPINNER_TIMELINE } from '@options/timelines' class Spinner
  6. Awesome as always @OSUblake but so even if I define translate3d in the css and by default gsap uses translated3d it will be switching? I tried and it is happening. Because I am only animating the y property I think I will not force the 3d. What do you think?
  7. Hello @Cassie and @OSUblake. Thanks for your replies and confirming my wonderings. I am doing it the proper way then.
  8. I am, I added the will-change attribute in the css and solved the problem. Edit: But still, I did both, and the css looks better
  9. Hello. I do not know if it is a common problem but I do not how to solve it. When the timeline has finished the elements are still animating swapping translate with translate3d. Screen Recording 2021-04-13 at 17.43.20.mov
  10. Hello, it is just a wondering question that always comes to my mind using Greensock. Is there any maximum number of timelines that you can have? Does it impacts performance or it is a way of organizing code? It is good, bad or better to have a single timeline. Thank you in advance and warm regards.
  11. Hello @mikel Thank you very much, this is exactly what I was looking for. I want to thank you all your patience, knowledge and help that you offer in this forum to the whole community. And thanks for shouting out that I am still using 2 syntax, I will refractor asap, it is much cleaner. Warm regards.
  12. Hello animators! Hope you are having a nice day. I have a problem animating paths and the middle step, it takes too long, so I want it to be more fluid between start and finish, so when the paths meet in the centre does not take that long. I want to use easings so I cannot use Linear.None. Can you help me out? Thanks and warm regards to the community.
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