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samuelbelolo

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  1. Hello everyone, Let explain my problem, I am currently moving an object a long a x,y,z axis (in threejs). I want to have complex trajectory, like a looping : i tried to use the motion path plugin in order to do interpolation across multiple point. So far so good, but i need to use the bezier type in order to make it as a real looping (not a cubic one :) ) but bezier type seems supporting only x and y axis. The other main problem is to slow down the moving element on mouse hover, i think using the timeScale function on hover will do the job perfectly. Do you have any hints ? Thanks a lot
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