Jump to content
GreenSock

Search In
  • More options...
Find results that contain...
Find results in...

colep

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by colep

  1. I have a function that loops and appends an elements to a div.

    How can i reference this newly added element and tween it?

     

     

    clickableGrid: function( ){

    for (var i = 0; i < 30; i ++)

    {

    var box = createItem();

    $("#tilesview").append(box);

     

    //How can i reference this newly added element and tween it?

    TweenLite.to($(box), duration, {css : {top:90,left: 100},});

    ?

    }

    }

     

    createItem: function () {

    var tileItem = "<div class='tileItem'><div class='tileImage'></div><div class='tileTitle'>test</div></div>"

    return tileItem

    },

     

    I have been adding them to the stage and then using

     

     

    boxes.each( function (i){

     

    box = $(this);

     

    }

     

    to target each added item. but i bet there is a better way. only one iteration.

    thanks

    cp

  2. I am building a pure action script mobile project for the IPad.

    I will be scrolling through full screen 40 images. 1024 by 768.

    Any tips or tricks for optimizing this using Greensock? ThrowPropsPlugin ?

    I want to use panel-based flick scrolling but am worried about performance with such large images.

    Do you have any thoughts of re: using the scroll rect? withThrowPropsPlugin ?

     

    I see you are using masks with your examples which i am worried about doing on mobile.

     

    thanks

    cp

  3. What would I want use in this case?

     

    1. I am scaling my content to fit the browser size.

    2. my content is a sprite holding lots of clips (also sprites). picture a row of thumbnails for a gallery.

    3. once all the clips are added I want to be able to scroll them back and forth horizontally.

    4. the holder will be wider than the stage, which acts as a mask.

    5. so I want the clips to be able to be off screen. and i want them to scale up correctly per the browser size.

     

    and does your solution have any performance issues?

     

    thanks for your time!

    cp

  4. My Content ...

     

    _map = new Map();

    _holder.addChild(_map);

     

    I want my content to scale with the browser size. So i am using liquid area.

     

    _liquidArea = new LiquidArea(this, 30, 0, 990, 600);

    _liquidArea.attach(_holder, ScaleMode.PROPORTIONAL_INSIDE, AlignMode.CENTER, AlignMode.TOP);

     

    I now want to be able to tween _map off the stage and not have everything reset when I resize the browser.

     

    any thoughts? every time i re size the browser everything resets. My content centers. i want it to remain where i tweened it.

     

    thanks for your time,

     

    Cole

×