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Tom Roberts

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  1. Hi All. I recently found this solution for using spritesheets in Greensock but the final frame in this animation disappears once the animation has ended. Is there a way to hold it on the final endframe of the spritesheet? Thanks in advance Neilb
  2. HI Greensockers! Happy New Year to you all (I know it's a little late but it's heartfelt in these odd days!) I have a sequence of png files that I want to animate into a sprite sheet but I am not sure of the best way to do it. Does anyone have any codepen examples or suggestions on the best way to achieve the animation? Is it better to have a series of individual images (currently 120 images/frames) or to have one long spritesheet image containing all frames? I dont have a codepen to show an example as I am not sure on the best method to start creating th
  3. Hi Greensockers! Another simple question from me. I want to create a looping background using images for a banner I am creating but I am having issues getting it to work. I have created a code pen to show the animation using background colours instead of the images I intend to use but I am getting a flash when the animation loops. How can i prevent this flash and how do I stop the animation on the main timeline when the rest of the banner animations have finished playing? Thanks in advance. Neilb1969
  4. Hi All I am creating an animation where I want a series of lines to draw in and then have other colours run along these lines at different intervals. Like pulses of electricity on an electrical circuit. I have created a codepen to demonstrate what I am aiming for, but the way I am heading it will be a complex animation when I add all the other lines to create the circuitboard. Is there a more efficient way of coding this animation? I would also like to resolve the following issues: Second and third 'pulse' should be a fixed length (not grow during animation) and should
  5. I thought it could be something simple, but not THAT simple!! Many thanks again ZachSaucier
  6. Hi Greensockers. I have an animation where I have 'bricks' falling to form a wall. The bricks are a series of images and as such the wall starts to build from the top down. I would like the bottom bricks (last images) to drop in first so the wall builds from the bottom up. Is there a way to inverse the order of the images as they come in? Many thanks
  7. HI Mikel, Thanks for the reply. Can you give me an example of what you mean via the codepen I posted above? I am fairly new to gsap and javascript and I would be guessing at the syntax so all help is greatfully received.
  8. Hi Greensockers! I am experimenting with splitText and cannot figure out how to target a specific word or phrase within some text. The codepen has one word wrapped in a span but I'm not sure how to target it in order to animate it. Thanks in advance for your help
  9. Hi Greensockers! Can you help? I have an animation where I would like to make a gradient fill 'flow', basically make the colours top and bottom swop. I have looked on the forums and a lot of the suggestions are really old and didn't reference GSAP3. Do I need an additional plugin to achieve the effect (MorphSVG)? Thanks
  10. Thanks ZachSaucier. That makes good logical sense and thanks for the reference.
  11. Hi Shaun. Apologies if i didn't explain myself. I want the animation to come in once, exit and then come in and stay static the second time. This is why I set up 'in' and 'out' animations so I could play them in succession as 'in', 'out', 'in'. My problem is that when the 'in' animation wants to play the second time I only see the static boxes you see in my pen. No animation seems to be occurring and the elements are in the wrong positions.
  12. I have 2 animations, one to animate elements in and one to animate them out. If I want to repeat the 'in' animation then the assets are in the wrong positions and the animation does not work. How do I restart the first animation and get it to play correctly the second time? Thanks in advance
  13. Thanks ZachSaucier. I am just getting my head around all this so thanks for the help.
  14. Hi All I am trying to get a series of animations to run in sequence in a master timeline but for some reason they are all playing as soon as the timeline plays. why would all the child animations play simultaneously and ignore the timeline?
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