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Carl last won the day on April 4

Carl had the most liked content!


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Carl last won the day on April 4

Carl had the most liked content!

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  1. Just want to report back that Davi and Ohem were both kind enough to supply the banners that revealed some bugs in itsybanner and those bugs have been fixed! I'd encourage folks to give it another shot. Try throwing some banners with uncompressed images at it to see how small they can get. You can save a ton of time by allowing itsybanner to handle the compression.
  2. Hi Davi, Thanks for the detailed bug report. Ugh that's a bit embarrassing. I'll reach out to you privately so hopefully my friend can resolve the issue.
  3. Hey folks, My buddy built an online tool for minifying and compressing banner ads. He's been working with large-scale banner campaigns for 20 years and is always looking to "solve problems with code". He showed me Itsy Banner yesterday and it pretty much blew me away. It's still in beta but ready for testing. He asked me if I knew anyone who could give feedback. I told him I know where all the pros hang out 😎 I know some of you have talked about gulp tasks you run and similar tools. Very curious to hear your thoughts on this and whether or not you've seen anything better out there. I made a very informal video highlighting what it does: Please take a few zips of your banners and drop them on http://itsybanner.com/ or just press the demo button to see a bunch of pre-made banners. Some quick notes: no special coding is required in your banner! you can optionally set up a config.js file for image compression and a bunch of other stuff got some crazy three.js + gsap banners? Throw them at it. Let's see what it can do. I don't want this to turn into a big Itsy Banner support thread... just looking for some initial feedback to help him get this thing off the ground. Hopefully even in beta this thing can end up saving you some time and make your production easier. Thanks! Carl
  4. sheesh, you had to lure me out of the shadows this soon? Love it. Congrats on turning 3,000!
  5. Hi @info@wolfram-brandhoff.com welcome to the GreenSock forums. When you using Animate CC you can only animate properties that exist on EaselJS DisplayObjects: http://www.createjs.com/docs/easeljs/classes/DisplayObject.html Animate CC's html5 canvas output does not support 3D
  6. If you're looking for a plugin that will automate the building of a slider, that isn't a tool that GreenSock provides. You might want to Google jquery slider or jquery carousel for something like that. GreenSock's tools are more for developers that want to write their own code and tap into the animation capabilities of the engine. If you want to invest some time into learning GSAP, I think you'll find the basics will come quickly. We'll be happy to answer any questions you have along the way.
  7. Hi and welcome to the GreenSock forums, It appears that site was built using the GreenSock Animation Platform (GSAP). The 3D elements are most likely being rendered with Three.js. Quite a bit of custom programming was most likely involved. It's tough to help without knowing how far you have gotten on your own or what your experience level is. In order to use GSAP you need a pretty solid foundation with HTML and CSS and will need to know how to write your own JavaScript code. Are you looking for a plugin that creates a slider like that or are you comfortable writing your own code? Have you read our Getting Started article: https://greensock.com/get-started-js and tried to create basic animations with GSAP?
  8. The one circled is not like the others. TweenMax.stagger To() does not use a position parameter. Id suggest using the timeline stagger methods instead of using add() with a TweenMax.staggerTo(). Much easier to to read and type.
  9. the only thing I would suggest to troubleshoot would be change the 250 to something really big like 10000 or really small like 10 to see if the throttling is related to the problem const onMouseWheelThrottled = throttle(onMouseWheel, 250, { leading: true, });
  10. hey @Visual-Q you have to click the very unintuitive 980x300 link.
  11. I found that removing the H2 Test from the dom (on the parent page) using developer tools made it go away. Very strange. I have no idea why, but I really doubt this is a GSAP thing. If you animate different properties does the same thing happen?
  12. The blue tween does not move when you later put other tweens before it. it starts at 2 seconds because when it was added to the timeline its start time was based on the duration of the previous tween, which was 2 seconds. the visualizer loops through the child tweens in order of their startTime. the orange tween is represented by the middle bar because its start time is 0.2 the blue tween is represented by the BOTTOM green bar because its start time is 2 seconds and it is the last child in the timeline.
  13. I really don't think so, as it is not meant as a debugging tool. The visualizer is from 2014 and uses a lot of old code. I only found 1 codepen, which again is totally old and experimental, so we really can't help you with it. But here it is: https://codepen.io/GreenSock/pen/50c3998d322a4d9ef779a635b1df0d35?editors=1010
  14. Hi, I just checked and the demos on the position parameter page are working as intended and interactive. You press the play button and drag the playhead (red triangle). Is there a particular browser that you are using that has errors? Sorry if you thought you could just drop your own code in there and have a visualization of your timeline built for you. That's not how they work. They were built just to accommodate a very narrow set of super basic use cases. However, these basic use cases can be combined and tweaked to make extremely precise and intricate sequences. Once you master these basics there should really be no limit on what you can do. --- I'm not really sure what your question or issue is. The best thing to do is to isolate the problem as best as possible, which begins with removing everything that isn't related to the problem. Unfortunately, none of us really have the time to read through hundreds of lines of code and try to figure out what might be wrong. 90% of the time just going through the steps of reducing the code reveals the problem.