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christopherduffy last won the day on November 18 2017

christopherduffy had the most liked content!

christopherduffy

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christopherduffy last won the day on November 18 2017

christopherduffy had the most liked content!

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About christopherduffy

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  1. Thanks to everyone who replied. I'm looking forward to investigating those codepens.
  2. Is it possible to use GSAP to animate a handwriting effect with a break or gap in the stroke to replicate the interlocking letter effect seen in the attached image between the tail of the "g" and the "a"?
  3. Thanks for all the responses, the previous method worked for me. This is what I was trying to make. https://codepen.io/christopherduffy/full/xPPEMg/
  4. Hi, I'm trying to make an element tween from off screen and land on a point while scaling down. I currently have the element scaling down and moving position but I don't want it to start scaling down until it gets closer to the red box. Any advice or guidance would be great.
  5. The combination of killTweensOf() and set() worked. Problem solved.
  6. That is the issue. I am only using two tweens, active and idle, in order to reduce the amount of code needed. At the moment a combination of killTweensOf() and set() to reset the position seems to be working in my demo. I will try applying this to my main project after work tomorrow. If this doesn't work I will try your method of creating individual tweens. Thanks for the advice Sahil.
  7. Thanks for the response. I'll keep future demos on point. The issue is that I need to pause a tween on a specific element while the other elements using the same tween continue, which .seek() doesn't allow.
  8. Hi, this is my first forum post and I'm hoping to get some help with an issue and learn more about GSAP. The project I'm working on is replicating a video game character select screen where the user can navigate through 3 characters (using the left and right arrow keys) which have idle animations until selected where an active animation will play on the selected character. I am doing this by using sprite sheets and SteppedEase in TweenMax. I have the navigation and idle and active animations on document ready working. The problem I am having is when switching to the nex
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