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christopherduffy
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Thanks to everyone who replied. I'm looking forward to investigating those codepens.
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Is it possible to use GSAP to animate a handwriting effect with a break or gap in the stroke to replicate the interlocking letter effect seen in the attached image between the tail of the "g" and the "a"?
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Thanks for all the responses, the previous method worked for me. This is what I was trying to make. https://codepen.io/christopherduffy/full/xPPEMg/
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Hi, I'm trying to make an element tween from off screen and land on a point while scaling down. I currently have the element scaling down and moving position but I don't want it to start scaling down until it gets closer to the red box. Any advice or guidance would be great.
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Problem Pausing and Killing Specific Tweens
christopherduffy replied to christopherduffy's topic in GSAP
The combination of killTweensOf() and set() worked. Problem solved. -
Problem Pausing and Killing Specific Tweens
christopherduffy replied to christopherduffy's topic in GSAP
That is the issue. I am only using two tweens, active and idle, in order to reduce the amount of code needed. At the moment a combination of killTweensOf() and set() to reset the position seems to be working in my demo. I will try applying this to my main project after work tomorrow. If this doesn't work I will try your method of creating individual tweens. Thanks for the advice Sahil. -
Problem Pausing and Killing Specific Tweens
christopherduffy replied to christopherduffy's topic in GSAP
Thanks for the response. I'll keep future demos on point. The issue is that I need to pause a tween on a specific element while the other elements using the same tween continue, which .seek() doesn't allow. -
Hi, this is my first forum post and I'm hoping to get some help with an issue and learn more about GSAP. The project I'm working on is replicating a video game character select screen where the user can navigate through 3 characters (using the left and right arrow keys) which have idle animations until selected where an active animation will play on the selected character. I am doing this by using sprite sheets and SteppedEase in TweenMax. I have the navigation and idle and active animations on document ready working. The problem I am having is when switching to the nex