Everything posted by ptd
@PointC I say I'm "not an animator" in the sense that is not what my degree is in nor is what I focus on as a hobby. I'm a software engineer with a focus on multimedia. Animation is just one small part of what my job calls for. So, I wanted to be certain that I was using GSAP in the best way possible. Again, I'm always amazed at what you and others have done and I wanted to make sure our overall strategy to use GSAP was in line with what experts like yourself are doing. I hope others will continue to share, either confirming what others have said or describing new workflows. Thanks again for all your insight!
Jack, thank you so much for responding. I'm honored. Understand that I'm a *huge* fan of GSAP and have been for many years. So, I'm pretty familiar with the API (and things like nesting timelines as you mentioned). I just see so many animations where the sequencing is just so nicely done and feel like they would take a long time to "get right". I've just always wondered if there was a better way than what I've been doing. In my world, a designer comes up with the idea of how something should animate, but they don't have programming skills, so it's up to me to convert their ideas into code. And I've always been curious if that is what most people do - just code the animation by hand until they get it looking like the designer wants. Or whether there were "designer focused tools" (like Adobe Animate) that would generate GSAP code. I've looked on occasion, but just haven't found much. Thanks again for the insight and if anyone else is reading this thread and would contribute their experience or describe their "best practice process", I'd certainly love to hear about it.