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mik

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  1. Thanks! Seems that I miscalculated the offset value of the second animation. It should have not been greater than 2 x stagger value of the first stagger animation - "-=0.30".
  2. I have created a "pulse" animation using two staggerTo animations on TimelineLite. Initial play works well. However, restarting the timeline (on hover) plays all animations at once. I suspect it ignores initial delay values created by staggerTo? What am I doing wrong? Is there a better way to create this animation?
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