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reworked

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  1. Well shoot, that was easy. Thanks Diaco! Add on question: will this account for nested onComplete functions within the function called? For example, the function called tweens in a circle on a map and then that has an onComplete function that populates a bunch of dots on the map. Will using add account for the onComplete function as well? return TweenLite.to(element, duration, { scale: scaleSize, ease: Back.easeOut, onComplete: populateDots });
  2. First of all, love GSAP. You guys have done an awesome job, it's a very enjoyable API to work with. Now, my question: How can I ensure my timeline properly adds duration for a function added with call() so that it calls the function in sequence? For example: var mainTl = new TimelineMax(); mainTl.addLabel('start') .to($('h1'), 0.5, { y: '-=30px', autoAlpha: 1, ease: Power2.easeOut }, 'textIn') .to($('p'), 0.5, { y: '+=30px', autoAlpha: 1, ease: Power2.easeOut }, 'textIn') .call(myFunction, ['param1', 'param2']) .call(myOtherFunction, ['param1', 'param2']); function myFunction(element, duration) { return TweenLite.to(element, duration, { scale: 1, ease: Back.easeOut }) } function myOtherFunction(element, duration) { return TweenLite.to(element, duration, { scale: 5, ease: Back.easeOut }) } My problem is that when I call myFunction myOtherFunction is called at the same time. It doesn't wait for myFunction to finish and then calls myOtherFunction. Perhaps I need a callback but I'm not sure where.
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