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Everything posted by jodiW

  1. thanks, jack, i think i almost have it! i'm going to look at the docs, too as always, i am most appreciative!
  2. hi jack, et al i have built a site for a client, and am having one strange thing happen; i have a main fla 1920x1080 that loads external swfs using empty mc holders, including one that loads an flv sized at 1079x607 (x:0, y:0 in a 1079x607 fla); here's the hidden page: http://ryanpurcell.ca/purcellHidden.html#/Reel/ my main fla includes: stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; var areaRnd:LiquidArea = new LiquidArea(this, 0, 0, 1920, 1080); areaRnd.preview = false; //attach the reel areaRnd.attach(cntrHolder, ScaleMode.PROPORTIONAL_INSIDE, AlignMode.CENTER, AlignMode.CENTER); cntrHolder is an empty mc also 1079x607 pixels, and i have placed it on the stage, aligned center, with it's reg point top left when i load this movie it scales up to the liquidArea dimensions just fine, but on resizing the window the movie scales way down and jumps to left center - i think i'm missing something very obvious here, but i've been at this all day and need to ask for some assistance, please thank you very much, jodi
  3. thank you, jack - you are always very helpful! i will review the docs as well best, jodi
  4. sorry, me again i could perhaps place all of the buttons in one menu_mc and pin that but i'm not sure if that would be a better idea thanks, jodi
  5. hi there i have built several top level nav buttons that i have pinned in a project that is set to: stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; var ls:LiquidStage = new LiquidStage(this.stage, 1920, 1080, 480, 320); ls.attach(menu01_bu, ls.BOTTOM_LEFT); ls.attach(menu02_bu, ls.BOTTOM_LEFT); ls.attach(menu03_bu, ls.BOTTOM_LEFT); ls.attach(menu04_bu, ls.BOTTOM_LEFT); ls.attach(menu05_bu, ls.BOTTOM_LEFT); this is great but some of these buttons have sub nav buttons, eg, if i click on menu02_bu i want to move all the buttons under menu02_bu (menu03_bu, menu04_bu, menu05_bu) down by 20 pixels to position a sub nav button (hidden at start), menu06_bu in between menu02_bu and menu03_bu (see attached jpeg of what i am trying to do) the problem is that i originally had my project set as align BOTTOM_LEFT and could use specific y values, but now that it is TOP_LEFT (needs to be for a component i purchased), i can't use the y values i know that i can do something like this: //TweenMax.allTo([menu03_bu, menu04_bu, menu05_bu], 1, {y:"20"}, 0.1); but the problem is that some pages use just the 5 top level buttons, some have one sub nav button that needs to appear, and another has 2 sub nav buttons, so there is a lot of movement required is there a way to perhaps set a variable or some other option? thanks for your help
  6. ok, thanks again i will try and create some code that does what you are suggesting - that is indeed what i am trying to achieve (i'm not really a programmer so this stuff is a bit challenging) no need to reply, jack; it's clear that your excellent classes do exactly what i've asked them to
  7. ok, so then if you mean that the dynamic text generates say 800 pixels of content in height, and the mask is static at 500, then there is essentially 150 pixels top and bottom that are hidden? and if that is the case, then would it be safe to say that i could only center this if there is no scrolling? thanks, jack
  8. hi jack thanks for the fast reply; that does make sense i have attached the fla and xml file in a zip - what is happening is everything works perfectly when the 3 lines from the previous post are commented out, but as soon as i uncomment them, the text appears but the top few lines are missing, and scrolling up does not bring that missing text back - very odd! thank you, jodi
  9. hello, jack, et al i have set up a simple bit of code to center a mask (mask_mc), some controls (cntrls_mc) for a mc (text_mc) and inside that the dynamic text field (text_mc.info_txt), which loads some xml text: var txtBlock:LiquidArea = new LiquidArea(this, 0, 0, 1920, 1080); txtBlock.preview = false; txtBlock.attach(mask_mc, ScaleMode.NONE, AlignMode.CENTER, AlignMode.CENTER); txtBlock.attach(text_mc, ScaleMode.NONE, AlignMode.CENTER, AlignMode.CENTER); txtBlock.attach(cntrls_mc, ScaleMode.NONE, AlignMode.CENTER, AlignMode.CENTER); the above works perfectly on my 1920x1080 project, but the text inside the text_mc is also centered both vertically and horizontally, so showing the middle of the text block i then tried to add in this line to make the info_txt mc inside the text_mc align at the top instead: txtBlock.attach(text_mc.info_txt, ScaleMode.NONE, AlignMode.CENTER, AlignMode.TOP); but got this error: The parent of the DisplayObject info_txt added to AutoFitArea instance12 doesn't share the same parent. i'm sure i'm missing something really obvious, so any help would be greatly appreciated; thank you!
  10. hello, all this may seem like areally silly question, but i have been trying to work with this - import gs.utils.LiquidStage;///import liquid stage class and i get a 'could not be found' error because i don't have the file, even though i have grabbed the 'bonus-all-v11.zip', i don't see a 'gs' dir anywhere - do i need to pull one of the .as files from that zip and create these gs/utils dirs myself? sorry for being such a bubble head... thanks, jodi