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Henrik

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  1. Hi Squadjot, Thank you very much. That did the trick. Great tip and thanks again. And thanks for the heads up on swf loading. Good to know as this ofcouse has been a standard aproach doing flash for web. Best Henrik
  2. Hi Guys, I have been strugling with getting Maxloader to load a png fil stored in my Ipads applicationStorageDirectory. I hope someone would be so kind and give som advice. Im working with Adobe Air 13.0, iOS 7. Thanx. Henrik Quick Code walk though: Loading the file: //LOADING THE FILE FROM WEBSERVER var loader:BinaryDataLoader = new BinaryDataLoader(filePathServer, {name:"downloadedfile.png", requireWithRoot:this.root, estimatedBytes:6800, onProgress:progressHandler, onComplete:completeHandler}); loader.load(); Saving the file: //SAVING THE FILE TO APPLICATION STORAGE DIRECTORY function completeHandler(event:LoaderEvent):void { var fileStream:FileStream = new FileStream(); var _dataD = LoaderMax.getContent(event.target.name); var _dFile = File.applicationStorageDirectory.resolvePath("includes/"+event.target.name); fileStream.open(_dFile, FileMode.WRITE); fileStream.writeBytes(_dataD, 0, _dataD.length); setTimeout(loadFileFromLocal, 2000); } // Re-Loading the file from Local storage Please note that when loading the file into a stageWebView it works fine! //RE LOADING THE FILE FROM LOCAL STORAGE function loadFileFromLocal():void { var file:String = "downloadedfile.png"; var pdf:File = File.applicationStorageDirectory.resolvePath("includes/"+file); //PHONE //LOADING IT INTO STAGEWEBVIEW WORKS !! var yOffset:Number = 40; var stageWebView:StageWebView = new StageWebView(); stageWebView.stage = stage; stageWebView.viewPort = new Rectangle(0, yOffset, 500, 500 - yOffset); stageWebView.loadURL(pdf.nativePath); //TRY TO LOAD VIA LOADERMAX - DOES NOT WORK ON IOS DEVICE, DOES WORK ON PC var myImage:ImageLoader = new ImageLoader(pdf.nativePath, {container:imgContainer, alpha:1,onProgress:progressHandlerRELOAD,onComplete:completeHandlerRELOAD}); myImage.load(); }
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