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ZachSaucier last won the day on February 21

ZachSaucier had the most liked content!


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ZachSaucier last won the day on February 21

ZachSaucier had the most liked content!

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About ZachSaucier

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    Frontend development, soccer, board games, theology

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  1. I didn't check (I'm on mobile now), but make sure you're only spriting the parts that change, not the extra space around it. But yes, large PNGs are generally a bigger file size and something to keep in mind
  2. You could just export a bigger size from AE?
  3. Given I come across this thread all the time when searching, here's a simple demo of an animation played on scroll (you're welcome future self): https://codepen.io/GreenSock/pen/dyoOgYj
  4. Haha, don't worry about it. We like to help people here But we always appreciate people getting a Club GreenSock membership! You get all the GreenSock goodies and we get to keep doing the work that we do. Why is that better than using After Effects to export a sprite sheet? FYI you don't need ScrollMagic. It's a little bit more work development wise, but you can combine the sprite sheet functionality in the thread below with the scroll animation of the demo below: https://codepen.io/GreenSock/pen/dyoOgYj
  5. Hey yasserzakaria1993 and welcome. What version of GSAP 3 are you using specifically? And can you please try to create a minimal demo of the issue? I can't seem to reproduce this behavior in my brief tests.
  6. You need to change the duration and the offset: https://codepen.io/GreenSock/pen/BaNQOXg?editors=0010
  7. I would suggest starting with step 1 that I listed: creating a full page animation of an SVG element. We're happy to help if you get stuck, but the Getting Started article + MorphSVG docs should be enough to get you started.
  8. Hey InchinnGuy and welcome to the GreenSock forums! Thanks for being a Club GreenSock member, we couldn't do what we do without people like you. As Jack said, MotionPathPlugin only works with DOM elements. However, depending on your use case you may be able to use MotionPathPlugin on the <canvas> element itself or a container of it (using multiple canvases if needed).
  9. Ah, that's what you mean. Yes, that's just animating one element that covers the whole page The steps to create that are: Create a morph SVG animation that covers the whole screen. Create a morph SVG animation that uncovers the whole screen. When a link is clicked, prevent the default behavior and run the animation created in step 1 (potentially also start preloading the content from the new page). When that animation has finished, switch out the old page's content with the new page's content. Once the new content has been loaded, run the animation created in step 2. Does that make sense? This thread has more information on animating blobs (including one going to full screen at the very bottom of Mikel's demo): There's a handy library called barba.js that you can pair with GSAP to load the next page's content and help run your animations. In fact, the site you linked to uses barba.js and GSAP on their website (as does the barba.js site)!
  10. The page I linked to in the previous post has a video about using morphs. We don't have tutorials specifically for morphing "from one page to another" because that doesn't make too much sense You can only morph individual elements on a page.
  11. Can you please produce a reduced test case where this error is occurring?
  12. If I were approaching that animation, I would likely have a motion path to the dragon's head and a separate path for the fall away. What you have with multiple paths is fine. There's also GSAP's CustomBounce ease that you could use on the y component. It even has a built in squash/stretch functionality if that interests you Note that it's a Simply Green or above Club GreenSock benefit, so you'd need a membership to use it in your actual project but it's free to use on CodePen. Zoom is a tricky thing. I would recommend testing on an actual web page as opposed to using CodePen to see if things are off or not.
  13. Hey Chriz and welcome to the GreenSock forums! You're about to start a fun adventure into the world of animation I would recommend that you start by learning the basics of JavaScript. There are some free tutorials and video courses that you could go through online that will be very useful to get a foundation in even before you start working directly with GSAP. Most questions that we answer here on the forums end up being logical or JavaScript related issues, not GSAP ones, which is fine because we're happy to help but it shows the importance of having a good understanding of JavaScript. In terms of learning GSAP, our Getting Started article is the best place to start! Once you've read through that it might make sense to check out GSAP's documentation and then the MorphSVGPlugin page
  14. Oops, sorry about that. I made one change with one of the files to fix a bug on a different page and it affected the ease visualizer. Should be fixed now. Thanks for pointing that out!
  15. No, I just mean it makes it a lot tougher to find the issue