Hi
I have a sprite in UIComponent.
When the UIComponent 's Scale change. TransformManager 's handler changed also.
How to keep handler not scale?
public var manager:TransformManager = new TransformManager();
protected function initApp(event:FlexEvent):void
{
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xffdd00);
sprite.graphics.drawRect(0,0,100,100);
cont.addChild(sprite);
var clipItem:TransformItem = manager.addItem(sprite);
}
protected function resizehandler(event:Event):void
{
cont.scaleX = nativeWindow.w