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Posts posted by hospadam

  1. Hey There - I think I have a fairly straight-forward question. In my application, I'm offering the user the ability to either use an Image from Flickr, or a personal image they've uploaded. Well, when they switch between one or the other, I'm using the same image object, and just changing the source.


    The problem I'm running into is thatthe images are different resolutions. So lets say a user uploads a 400x400 personal image. They use transform manager, and they make it take up the full canvas. Then they want to switch to their Flickr image. Well, their Flickr Image might be 2000x2000. At the same scale, when the URL is changed, it's huge, and goes off the canvas (even though they're both scaled to .1 for example).


    Is there a way to contrain the new Image to the bounding box of the existing image on the canvas?


    I'm sorry if that doesn't make sense. Does anyone have any ideas? or any other "Creative" solutions? Thanks in advance!!

  2. I have a fairly straight forward problem. I'm using Transform Manager to create a custom image. I basically have two images, one right on top of the other. The top-most layer is a Image overlay. It's basically a solid image, with transparency in a certain place, revealing the bottom layer.The image overlay ever changes scale or position. The bottom image, is being controlled by FlexTransformManager. I'd like for the person to be able to manipulate the bottom image, and put it into place, underneath the ImageOverlay. The problem is, when you select the image in the transform manager, you can't see the handles underneath the ImageOverlay layer.


    Is there any work-around to this? Or am I just missing something blinfully obvious? I'm open to all suggestions. Thanks so much!!