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Everything posted by MOH

  1. I know that. This is not the case here for sure, since I am not hiding anything. Because if it was, i would have this issue without the dragger. But when i removed the dragger all is well on the Ipad.
  2. Does the draggable have any issues with angularjs? I notices that the ng-clcik events are no longer working. As well as all other angular events.
  3. Hello, Guys i have a Draggable implemented on a container with the "scrollLeft" feature. On a desktop computer, the container scrolls and the elements inside it are clickable. The thing is each element inside the container has a hover effect, and then when clicked, it gets expanded. I have come up with a problem on an Ipad. The draggable works great and all, but when i click on an element the hover effect takes place, after a research i found out that this is a safari feature by apple to let the hover effect show. I tries the suggested double tap and that did not work. I also tried the
  4. Awesome. Thanks Rodrigo for the help. Got it working using your method.
  5. Thank you man. I will review this code and see what i can do.
  6. Thank you for the answer Rodrigo, Maybe i was not clear enough. I do not have a problem with updating the timeline or tweens when dragging the draggable. I am using the progress() and totalProgress() as well. What i want is the opposite. The timeLineMax instance has the pause: false attribute which means that when the page is loaded the tweens start automatically without the draggable. How can I update the draggable.x in order for it to be in sync with the tweens "WHILE AUTOPLAYING". My code starts with autoplaying the tweens, and when the user touches the draggable the autoplay i
  7. I saw this update() method in the documentation. I think this is meant to do the trick but i could not get it to work. Can you provide an example?
  8. Hey Guys, Carl your project on codepen is excellent. I have already done something like that before, using the exact same methods. Manipulating the stroke-dasharray and stroke-offset as well. I got the drawing animation working for me. When i was using the jquery UI dragger/Slider all is well. But i decided to replace it with greensock's Draggable in order to get the slick throwing and snapping effects. Currently I am stuck on updating the draggable position when the timeline is autoplaying. In Jquery UI dragger I was using something like your code: function updateSlider
  9. Hey Guys, I am still new to GSAP animation, and i need some help. I am implementing a timeline using greesock js which handles a presentation of different SVG images mainly made up of simple lines, circles and paths. What is want to achieve is the animation of these SVGs while to timeline is being moved. As far as the timeline implementation goes, all is well. But when it comes to animating the svg the way i want i am reaching a road block. I can animate the scaling, width and opacity with no problems. The code is as such: TimeLine.from($('#Shape2 polygon'), 2, { scale: 0, onSt