Jump to content

Search In
  • More options...
Find results that contain...
Find results in...


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Newbie

About Josh

  • Rank
  1. I'm very new to actionscript and currently working on a game in Flash for a class assignment. The teacher recommended tweening the objects in the game, like bullets, enemies, ect. So as an enemy behavior, I'm trying to tween it to approach the player as it travels in a circle, so that it would approach in a spiral, eventually colliding with the player if they failed to shoot it. After some searching, I've found the TransformAroundPoint addon, which is very helpful and almost what I'm looking for. TweenMax.to(enemy, 3, {x:player.x, y:player.y, ease:Linear.easeNone, transformAroundPoint:{point