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About Giganticube

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  1. Hi guys, I wonder if you can assist, I'm trying to code for the eventuality of a corrupt image getting loaded. I currently have the error event setup to remove the offending item: function errorHandler(event:LoaderEvent):void { trace("error occurred with event target:: " + event.target + "::and event text:: " + event.text); queue.remove(event.target as LoaderCore); } However it only appears to be removing the last child of the set of images, rather than just the event.target. I've ran traces and event.target is pointing at the correct 'corrupt' image which fails to load as expected. The