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  1. Two hours from posting my problem to getting a solution, I'm very grateful, and impressed I guessed the issue was something along those lines, I've wrestled with CSS matrices myself before now. Using parseTransform: true has fixed it for me, so I can stick with my current greensock version (don't want any more surprises when upgrading!). Many thanks, and keep up the good work. As a well seasoned javascript app/game developer I can see you guys have a deep and throrough understanding of javascript/DOM/browsers and greensock is simply beyond compare in its field, it'll be standard on every project I work on in future. Thanks again. Very grateful for your help.
  2. Hi, I upgraded from 1.9.0 to 1.10.2 to fix a bug I couldn't workaround. But I've found another bug which has broken my game If I put a tween onto a timeline, animating scale and top, with clearProps, and then put an identical tween into the timeline straight after it, the second time it doesn't animate the scale (it animates top OK). It worked in 1.9.0-beta: http://9ballpool.co.uk/test/greensock/index.html But doesn't work in 1.10.2-beta: http://9ballpool.co.uk/test/greensock/index2.html This is urgent as it's holding up going live with my game. Please help! - Kev