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Artisan Digital

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About Artisan Digital

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  1. Hey guys, Just wondering if there is an easier way to first start a loop, then stop it. Let's start with this: //Single object loop function doTween():void { TweenLite.to(mc, 1, {rotation:"348", ease:Linear.easeNone, onComplete:doTween}); } doTween(); //Stop loop TweenLite.killTweensOf(mc); //Multiple object loop function doTween():void { TweenLite.to(mc_01, 1, {rotation:"348", ease:Linear.easeNone, onComplete:doTween}); TweenLite.to(mc_02, 1, {rotation:"348", ease:Linear.easeNone}); TweenLite.to(mc_03, 1, {rotation:"348", ease:Linear.easeNone}); } doTween(); /