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Hi ! Thanks. The alpha didn't look good. It gave it a darker, much shiny look. But I found a solution, deep down the javascript road. Only because of your suggestion. So thanks. Heres how it looks function mSetColor(imName, colorImName, hex) { console.log(":: mSetColor ::") // I have two of the same images, excactly at the same coordinates var image = pBikeContainer.getChildByName ( imName ) var colorIm = pBikeContainer.getChildByName ( colorImName ) // the one on top has a blending of "hard-light" image.compositeOperation = "hard-light"; // here Im just converting the hex values from #FF0000 to =xFF0000 hex = mReplace(hex, "#", "0x", false) hex = Number(hex) // get the bounds, so I can color the image var mbounds = colorIm.getTransformedBounds(); colorIm.cache(0, 0, mbounds.width, mbounds.height); // The image beneath get a tint. It will be totaly flat and one color, but the image above with a blending of "hard-ligt" will let the color through. (see attached. The left is th original. The right withe 2 images on top of eachother) var tl = new TimelineMax(); tl.to(colorIm, 0.1, { easel: { tint: hex, tintAmount: 1 } }) }
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Well, the best result is when the bike has a color. When its grey, the hue has no effect alone. At least not by code.(in fireworks its ok). I tried the colorize on a grey bike , but it gets distrorted when the amout is 1. If 0.5 or 0.3, its just vague var bounds = this.mc.nominalBounds; this.mc.cache(0, 0, bounds.width, bounds.height); var tl = new TimelineMax(); tl.to(this.mc, 0.5, {easel:{hue: 50, colorize:"green", colorizeAmount:1}}) I will try with saturation, but I think that theres something missing, that I dont understand of how this works
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Hi ! If anyone looks at this: https://velorbis.dk Just click on the brush and choose a color. The bike is colored in the given color preseving the shadows, curves etc. I assume it's hue. But as I said I cant get the same effect with hue alone. In Fireworks, however, I can. Any idea how to get this effect?
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Hi ! Thanks. I tried it and maybe it'll work, I don't know. The yellow didn't do it. Just made it darker. See attached. Where do I find a list of available properties and settings. Like the colorize. What colors will it take.... yellow, red, white etc. Thanks for your time on this John
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Hi ! Thanks for replying. My goal is to aply a hue to a picture, where I need to keep the shadows and bevels etc. So I think HUE is the best option. But I have to provide several colors. Making a loop through -180 to 180 HUE, doesn't show any yellow colors. probaby because the square is red, and as you say, its a filter thing. I cant TINT them. But maybe I could use a property more, like saturation, but I think the docs are very little informative as to properties and values
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Hi. If I set the hue of a clear red square like this: var tl = new TimelineMax(); tl.to(this.square, 1, {easel:{hue:65}}) It turns brown(ish) If I create a #FF0000 square in Adobe Fireworks and set its hue to 65, it turns yellow. Do I miss something in the setting in the script? I think it's hard to find a doc of all settings for the easel. Thanks in advance John