I extract motion data (as array of keyFrameBase objects) from an imported swf clip during runtime.
That data contains all changes per each frame.
Yes, with TimelineLite I can animate from point A to point B on various params, but I need more granular control for each frame, e.g. rotation is different in each frame.
LinePath2D does that but only for (x,y) , not other motion tween params.
Maybe there's a way to animate according to motion tween data that I just missed somehow?