Hi Jamie Jefferson
Thanks for your help. I tried it though, and it hasn’t worked. Do you know if there is anything else I can try? Below is the code as I have it right now:
var allowPresses:Boolean = true;
function mouseDownHandler(event:MouseEvent):void{
allowPresses = false;
TweenLite.killTweensOf(container);
y1=y2=container.y;
t1=t2=getTimer();
container.startDrag(false, new Rectangle(bounds.x, -99999, 0, 99999999));
container.addEventListener(Event.ENTER_FRAME, enterFrameHandler);
container.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
function enterFrameHa