[AS3/AS2] This plugin allows you to define an array of Points at which the target should be positioned during the course of the tween (in order). So if 4 Points are in the array, the target will be rendered at the first Point's x/y at the beginning of the tween, then at around 25% through the tween, it will jump to the 2nd Point's position, etc. until it arrives at the last Point's position. The array can be populated with any object that has x and y properties (they don't need to be Points - they could be generic Objects).


import com.greensock.TweenLite; 
import com.greensock.plugins.TweenPlugin; 
import com.greensock.plugins.Positions2DPlugin;
TweenPlugin.activate([Positions2DPlugin]); //activation is permanent in the SWF, so this line only needs to be run once
TweenLite.to(mc, 3, {positions2D:[{x:250, y:50}, {x:500, y:0}]}); 


Version: 2.1.3 updated 2019-05-18




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