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tusha3

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  1. Hi Dipscom, thanks a lot! the movement I am trying to achieve is like in this example: http://codepen.io/jamiejefferson/pen/hHegc The new wiggle feature is awesome, but I am not sure if it'll fit in this case. I haven't used repeat: -1 because I want to have different random numbers to each tween. Do you have maybe a different idea to get the random wiggle I want inside a timeline? and if a timeline is not possible in this case: Is there any elegant way to pause/play this kind of wiggle? Thanks!
  2. Hi guys, I'm trying to capsule a random infinite wiggle effect inside a timeline, so I will be able to easily pause and play it on specific events. This is the first time I use a timeline, so I probably doing something wrong, but I can't figure out why the timeline (named wiggleTween) is not working properly (smooth infinite animation)... Any help will be highly appreciated, thanks ahead! Here's the codepen: http://codepen.io/tushal3/pen/KWpdoV I have used this wiggle example as the base code for the wiggle animation: https://greensock.com/forums/topic/9352-wiggle-effect/ I also used scrollmagic.io for the other timeline (which works, I don't think it has nothing to do with the problem I'm having). Thanks again, Neta
  3. Thanks @pointC! I'll try to build a custom function as you suggested. I hope I'll be able to use GSAP somehow to make the movement smoother. Also, I want to trigger some other tweens (tween the element itself and another element) after the element is moved to a certain position... I guess that also in this case a custom code will be the way to go? As for all the questions you came up with, I have already took those into consideration. When I'll figure how to do all these stuff, I'll upload the code to codepen... Neta
  4. Hi everyone, I'm new to GSAP / Draggable libraries, and I would be very happy to get help from the experts... (: so thanks ahead for anyone who will try to help - I really appriciate it! So here my problem: I want to get a SVG image to act exactly like a draggable element, except for one change: I want the dragging event to fire on mouse hover event, instead of a typical dragging event (mouse pressed while moving). Is there any way to get this done using the Draggable library? A solution I thought of is to trigger a press down event right after the hover event, what do you think? can something like this actually work? Thanks, Neta
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