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dMurphy

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  1. Wonderful, was as simple as that. Thanks for the reply!
  2. Hello there, Assuming this is a pretty simple idea I just seem to be hitting a wall. I've got a button and on every click I'd like it to blur an image in increments. So everytime I click this button it runs a function where my MC runs the blurFilter below TweenLite.to(mc, 1, {blurFilter:{blurX:10, blurY:10}}); If that was the result of clicking the button once it would BlurX and Y to 10. On click the button a second time it wouldn't do anything because it's already at 10 where I'd like for it to blur to say 12 on second click and 14 on 3rd click and so on. Could something like this work or is it possible? {blurFilter:{blurX:currentBlurX +2, blurY:currentBlurY +2}}); Any input would be appreciated. Cheers
  3. Hi there, New to forums in general but here goes. Would it be possible to create a Playerhead or scrubber that followed a pre-set path? For instance could you drag an MC along a curved line that also controlled the playback of an animation instead of a traditional horizontal playhead? Thanks!
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