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Using referenced tween in onclick function does not work

AdObeOne test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Hello, again (alas)

 

I'm afraid I've got another question. Why does this not work?

See the Pen aFnkC by AdObeOne (@AdObeOne) on CodePen

 

If I remove the function from the js-code the tween command is executed. When I add the function the tween command is not executed and nothing happens when I click on the word.

 

Also, why does paused not work when I add ", paused:true" to the tween command? I want to make the tween pause until the word is clicked. If I uncomment the pause command then the tween is paused. But if I use this code in DreamWeaver then I have to click the word twice before the tween command is executed. So there this function does work, except from the double clicking.

 

Also why is there not a Run button when I log in to CodePen and start a new codepen?

 

I tried to find the answers online, but couldn't find them

 

Thanks for your help,

 

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First, reversed:true, isn't valid. Reversed isn't a special property of a tween, so setting it has no effect. Which probably had an impact on your following logic, but I'll run through it anyway.

 

The first time you click you say "if the tween is reversed then play it"... well the tween is not reversed so then it doesn't play() on the first click.

 

Since the tween wasn't reversed on the first click your else statement is then reversing the tween which makes it eligible to be played on the second click.

 

Also, it looks like you were missing a { in your conditional statement.

 

Take a look at this update which consolidates things quite a bit:

 

var tWord = TweenMax.to("#apWord", 0.5, {x:-124, y:-104});
tWord.reverse();

function fWordClicked () {
  //toggle the reversed state
  tWord.reversed(!tWord.reversed())
};

 

http://codepen.io/GreenSock/pen/uKwId?editors=001

 

 

--

also, not sure why paused:true didn't pause the tween. Be sure you don't add it to the css object. If using a css object it would go like this:

var tWord = TweenMax.to("#apWord", 0.5, {css: {x:-124, y:-104}, paused:true});

I noticed your reversed:true was inside the css object

 

 

 

 

 

Also why is there not a Run button when I log in to CodePen and start a new codepen?

 

I think most folks who are doing CSS-heavy work like seeing the instant updates every time they change some code. To activate the run button you need to go into the JS panel and de-select "auto update preview".

 

 

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Thanks Carl for your response.

 

The reason I started using Greensock is that I found the function I used here online as a solution for reversing an animation when the same visual element is clicked every second time. Using this function in Edge Animate worked just fine. So I had no reason to suspect that the use of reverse(d) was not correct.

 

In documentation about a fromTo tween command I found that the special properties should be within the curly braces. Because the paused:true did not seem to work outside, i tried it inside the {}.

 

Good to know about the auto update in CodePen. When things don't work, you start to wonder if the preview is updated.

 

The logic of the solution seems very strange to me. But it works. And that is what counts.

 

Wouldn't it be great if there were an extra event, besides the click and double click. A toggle click event, which would reverse the functionality of the function that was assigned to it.

 

Greetings from The Netherlands,

 

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