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This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Hello friends,


The current project I'm working on performs nicely on desktop, but kinda slow (when scrolling) on an iPad. I'm using iScroll (useTransform: true), with window.requestAnimationFrame.


Since the gpu of ipad is quad-core while cpu is dual-core, will using force3d improve performance in this case? 


Thanks in advance!

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The answer is "maybe". It depends on so many factors, and every project is different. It's not an easy thing to quantify, especially for a low power device like an iPad (1,2,3,4,etc?). My advice is to just try it, and see how it feels to be honest...

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For the record, we have nothing to do with iScroll (in case the performance problems are related to that). 


And yes, typically force3D:true helps on iOS devices - just don't go too crazy with it (like setting it on 5,000 elements)

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