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Different duration for reverse animation

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Howdy internet,

I was wondering if there was a way to set a different duration for the .play() and .reverse() animations. I tried to use a function instead of a value, but according to my console, it's only called once, so that value is stored in memory...



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Hi and welcome to the GreenSock forums.


Yeah you can do change the timeScale() when you play() and reverse() take a look here:




tween = TweenLite.to(logo, 3, {left:"632px", ease:Linear.easeNone});

  playBtn.onclick = function() {

 reverseBtn.onclick = function() {

Same applies to TimelineLite or TimelineMax animations.

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