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Praney Behl

FabricJS Plugin?

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

How would you like Fabric.js Plugin for GSAP?  

21 members have voted

  1. 1. Fabric.js is a powerful and simple Javascript canvas library. Have you tried it?

  2. 2. Would you be interested in seeing a GSAP Fabric.js plugin to handle it even easily?



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Hi,

 

I have been playing with the Fabric.js library for a little while. What like about it is the ease of transforming objects and a couple more.

 

I am wondering if there is a plugin for Fabric.js available with GSAP? If not then how to use Fabric.js like transformations(at http://fabricjs.com/customization/)  in Kinetic.js?

 

Thanks in advance,

Praney

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We don't have any plans to create a fabricjs plugin at this point, but it very well could happen in the future if enough people are interested.

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Thanks Jack,

 

Maybe we can start a poll to find out how many others are interested.

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All right just added a poll to this thread for anyone to vote if they are interested in Fabris.js plugin.

 

Cheers!

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I think TransformManager JS would be better than FabricJS plugin ;) 

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Well if we can get TransformManager JS then there is nothing better than that.

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  • 1 year later...

Actually I work with TransformManager (Flash) and since 2013 I was wondering a TransformManager JS. If it's connected with GSAP it will be the best HTML5 tool

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Maybe we'll create that someday, but there are tons of other things on our to-do list with the animation platform that are a higher priority for now :)

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  • 2 years later...

Forget it !

I also asked for it  3 years ago  and got the same answer...

 

So sad !

 

:(

 

 

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Hi @EricMtl

 

Are you asking about a transform manager? I don't know what's on GSAP's roadmap, but I seriously doubt that would be on there. What's it supposed to work with e.g. HTML, SVG, canvas, a canvas library? That's a pretty tall order making it work cross-platform with different types of content.

 

Fabric.js already does that out of the box, but for canvas. If you're looking for something with HTML, maybe this demo will give you some ideas. It uses GSAP's Draggable, and some simple vector math to rotate and scale an object.

 

See the Pen gGLLOa by osublake (@osublake) on CodePen

 

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Thx OSUBlake !

Pretty interesting  proof of concept.

But as Chrysto and surely many others users, we miss TM for a while...

 

 

 

 

 

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I feel your pain. I've searched all over for something similar, but haven't found anything outside of Fabric.js. It was definitely much easier when GreenSock only had to worry about one platform, Flash. Now it's much more complicated when you throw HTML, SVG, and canvas into the mix.

 

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