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Is there a way to infinitly scale an image

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This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Im trying to find away to infinitely scale an image. The only way i can think of is using a recursive function. I tried to use 'repeat: -1, but it just restarts the tween from the beginning value of the css property.

function start(){
                   { css:{ scale:'+=0.5' },
                   ease: Power0.easeInOut,
                   onComplete: function(){

I was wondering if there is a better way using TweenMax or TimelineMax to infinitely scale an image? Either using (transform) scale or width and height (css or dom).


Basically I want to keep animating the value up, infinitely. By incrementing up, infinitely.


Any help will be highly appreciated! Thank You!

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I see nothing wrong with your recursive function approach, and it's what I would have recommended had you not already suggested it.


I had a play around and it seems this pattern would also work, although you can decide if it's "better".

TweenMax.to($(img), 4, {
  ease: Power0.easeInOut,
  onComplete:function(tween) {
    // clear starting values, move playhead to the beginning for repeat
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Just be careful, Zullo - scaling an image up really big can incur substantial processing by the browser (this has nothing to do with GSAP - it's just that the browser has to calculate more and more pixels and repaint larger areas of the screen). 

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Thanks Jack for the advice, i will only scale for a specific amount of time to keep the CPU processing low. And thanks jamiejefferson for the better solution, thanks!!!

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