I'm trying to create a simple infinitely looping animation with "planets" orbiting the "sun". The orbiting animation itself was a breeze with GSAP JS and bezier.
The problem I'm facing is the "infiniteness" of the orbiting animation when reversing the animation. I understand calling timeline.reverse() will run the virtual playhead from current point to the beginning and then stop. What I would like to accomplish is that after animation is reversed, the loop would continue again