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Why my animation changes the speed ?

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This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I have a simple (earth in space) animation.

var tl = new TimelineMax({repeat:-1, repeatDelay:5});
tl.to("#earth", 14, {bezier:{type:"soft", values:[{x:790, y:-220, rotation:100, scale:0.4}, {x:-170, y:450, rotation:200, scale:2}], timeResolution:40}, ease:Linear.easeNone});

About (or just after) the first point (790/-220) earth speeds up, and after a few seconds - speeds down. I need a fluent animation, with the same speed all the time.

Any help, pls ?



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I didn't see any big shift in speed when the timeResolution was bumped up to 40 as you did. Looked pretty smooth to me. Beyond increasing that value, I'm not aware of any better ways to adjust the timing.

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Thanks. I will upload the page for a few days, and then maybe it will be more clear. Thanks again.

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