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Why my animation changes the speed ?

Bonaca test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I have a simple (earth in space) animation.

var tl = new TimelineMax({repeat:-1, repeatDelay:5});
tl.to("#earth", 14, {bezier:{type:"soft", values:[{x:790, y:-220, rotation:100, scale:0.4}, {x:-170, y:450, rotation:200, scale:2}], timeResolution:40}, ease:Linear.easeNone});

About (or just after) the first point (790/-220) earth speeds up, and after a few seconds - speeds down. I need a fluent animation, with the same speed all the time.

Any help, pls ?

 

 

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