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An example for useFrames:true in tweenlite

sayka test
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Hi and thank you for your request. In order to serve you better please provide the following information:

 

How is your project running on your mobile device?

 

1) a swf running in the Flash Player browser plugin

2) a stand-alone AIR app

3) as part of a web page using the JavaScript version of TweenLite

4) other

 

What mobile device(s) are you experiencing trouble with?

 

Since you are posting in the ActionScript forum I have attached a Flash CS5 example that illustrates useFrames:true

 

Also, to get the smoothest playback you should use seconds and not frames. You have many more opportunities for screen updates when the tweens are based on time. With useFrames:true you are locking yourself into a set amount of updates.

useFrames.fla.zip

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