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Buttons...Movieclips...

codehammer test
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Ok I have an idea for a game that is similar to the old lights-out game. I have done it before in Java and even on Android. But I want to do it in flash now.

 

My delema is I want to use images for the buttons, each is a different color. I am looking for a way to dynamically change button colors. So when you press/click a button it will work through a set list of colors. I am trying to find the lite-st way to accomplish this. Maybe a multi-layer button, where I could tween a color layer, if that could even be done.

 

If I could animation going I can handle the rest. Any help would be appreciated. :)

 

Thanks,

cH

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Hi and welcome to the GreenSock forums.

 

Sure, you can tween the tint of a child element of a MovieClip using TweenLite and and the TintPlugin.

 

Here is a very basic implementation:

 

 

import com.greensock.*;
import com.greensock.plugins.*;
import flash.events.MouseEvent;
TweenPlugin.activate([TintPlugin]);

//create a single tween that can be played and reversed
//the target is a clip called bg inside mc
var mcTween:TweenLite = TweenLite.to(mc.bg, 1, {tint:0xff0000, paused:true});

mc.addEventListener(MouseEvent.ROLL_OVER, overHandler);
mc.addEventListener(MouseEvent.ROLL_OUT, outHandler);

function overHandler(e:MouseEvent):void{
mcTween.play();
}

function outHandler(e:MouseEvent):void{
mcTween.reverse();
} 

 

For more advanced color control see ColorTransform and ColorMatrixFilter in the Plugin Explorer available in the downloads and here: http://www.greensock.com/tweenlite

 

I have attached a CS5 fla if you want to see how the MovieClip was created and how it works.

I am using a vector shape, but you could certainly use a bitmap.

tweenTint.zip

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