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appendMultiple useing an array of x and y positions.

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how can i animate all the objects in stuffArray to different x and y positions stored in xArray and yArray?

 

this doesn't work:

tl.appendMultiple(
			TweenMax.allTo(stuffArray, 2, {y:yArray, x:xArray },.2)
		);

 

this doesn't work they all animate to the 0 index of xArray and yArray.

 

  for (var i = 0; i< stuff.length; i++){
tl.appendMultiple(
			TweenMax.allTo(stuff, 10, {y:yArray[i], x:xArray[i], ease:Elastic.easeOut })
		);
}

 

What is the solution i am missing?

 

Thanks

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Hi,

 

allTo() allows you to tween multiple objects to the same end values.

 

if each object in stuff needs to go to specific values in yArray and xArray try this:

 

 

for (var i = 0; i< stuff.length; i++){
 tl.insert( TweenMax.to(stuff[i], 10, {y:yArray[i], x:xArray[i], ease:Elastic.easeOut }), .2 );
}

 

 

 

that code will take each element in stuff and tween its x and y values to the values stored in xArray and yArray respectively with .2 second offset.

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