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Animation doesn't run smooth

Chrysto test
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Hi;

 

I'm trying to tween a textfield width and height. For this purpose I create empty Sprite, add the TextField to it, than tween the sprite itself. It is working, except the fact that the tween itself doesn't run very smoothly. here is demo: http://burnandbass.com/text_anim.swf . I tried to set cacheAsBitmap to true to the textfield and the sprite, to the sprite only, to the TextField only... no improvement. I even tried to create BitmapData snapshot of the text, the tween doesn't looked very good. Do you have some ideas?

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