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Eight figure animation

nicolasdesle test
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if you simply want to do a figure 8 animation, I would probably just use a motion guide in the timeline.

 

I'm guessing that game is a bit more complex than it seems. Keep in mind the speed at which the car moves is constantly changing and something is always checking to see if the current speed of the car is going to cause a wipe out based on the current location of the car in a curve.

 

I'd imagine that there is some fairly complex AS3 and math (trigonometry and physics) calculations running behind the scenes.

 

From what I know of TweenLite/Max, my guess is that something else is making that game work.

 

although the mini game has a fixed track check out this tutorial to get an idea at what can be involved:

 

http://www.emanueleferonato.com/2007/05 ... -tutorial/

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