Jump to content
Search Community

TransformAroundPoint / TransformAroundCenter pixel jump

jedrichards test
Moderator Tag

Recommended Posts

Hey guys

 

I have an (admittedly fairly complex) DisplayObject that I'm scaling up from 1x to 1.035x quite slowly (over 2s-ish). The DisplayObject contains a smoothed, scaled and masked Bitmap, and its parent has a GlowFilter applied.

 

When I just tween its raw scale prop the effect is smooth, but if I attempt to scale using the TransformAroundPointPlugin or the TransformAroundCenterPlugin I'm noticing quite a lot of pixel jumping/wriggling, especially along its bottom edge.

 

The Bitmap is smoothed, the stage quality is set to best, and all measures are in place to ensure a smooth Bitmap scaling effect. Indeed, the scaling effect is smooth when I just tween the scale, the pixel jumping only appears when using the plugins.

 

Just wondered if this is expected behaviour from the plugins, and if there's anything I can do to ameliorate it?

 

Thanks!

 

Jed

Link to comment
Share on other sites

  • 2 weeks later...

Hmm...is that really the only difference? I noticed you mentioned a GlowFilter being applied - keep in mind that anytime a filter is applied, Flash will force cacheAsBitmap to true which will only allow that object to be rendered on whole pixel coordinates which an make things look a little "jumpy". Feel free to post a very simple example FLA so we can take a peek at what's going on in your file specifically. (don't post the GreenSock files though)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...