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transformMatrix

un4given test
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Are you using orientToBezier or something?

 

To answer your question, no, you can't apply a bezier plugin value to another plugin like transformMatrix. I suppose you could get a similar effect with an onUpdate and a fair amount of extra code, though. I'm not sure it would give you what you're after. I'd need to see the problem first - can you post a VERY simple FLA that demonstrates the shaky behavior?

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