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go to end of timeline with button?

timaging test
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Hi,

 

I am trying to figure out how to get a button to go to the end of a timeline, around 66 sections. Here is what I have:

buttonSkipOff.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPageS);

function fl_ClickToGoToWebPageS(event:MouseEvent):void
{
yourTimeline.currentProgress = 0.9;
}

 

this however throws an error. I think I have to call "yourtimeline" somehow, but can't quite get it?

 

thanks,

Dave

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I'm now realizing I should probably clarify further.

 

the code I have in the function now works fine, but it's not where the client wants to go:

 

navigateToURL(new URLRequest("rules.html"), "_self");

 

And, my timeline is set up as such:

var yourtimeline:TimelineMax = new
TimelineMax({repeat:0,onComplete:myFunction});

yourtimeline.insert(new TweenLite(buttonSkipOff, 1, {autoAlpha:1, ease:Quad.easeInOut, blurFilter:{blurX:0, blurY:0}, delay:1}));

function myFunction():void {
}

 

the, below that I have the timeline code for the button:

buttonSkipOff.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPageS);

function fl_ClickToGoToWebPageS(event:MouseEvent):void
{
       yourTimeline.currentProgress = 0.9;
}

 

It seems that I have to call that timeline name somehow.

 

I'm also going to re-watch the timeline video and hopefully that will shine some light on my situation.

 

thanks!!

Dave

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hello timaging. I am having difficulty understanding your problem.

 

I am confused by

 

the code I have in the function now works fine, but it's not where the client wants to go:

 

navigateToURL(new URLRequest("rules.html"), "_self");

 

also:

 

I am trying to figure out how to get a button to go to the end of a timeline, around 66 sections.

 

also please post the error.

from what I can tell, your code:

 

buttonSkipOff.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPageS);

function fl_ClickToGoToWebPageS(event:MouseEvent):void
{
  yourTimeline.currentProgress = 0.9;
}

 

appears to be correct.

 

Perhaps if you rephrase the question with just the elements that are not working I can be of better assistance

 

also if you want yourTimeline to stop when it gets to .9 be sure to add

 

yourTimeline.stop();

 

to the button code.

Carl

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Hi Carl,

 

Did my second post clarify further:

 

Here's sort of a compiled setup, but removing several of my timeline requests:

 

var yourtimeline:TimelineMax = new
TimelineMax({repeat:0,onComplete:myFunction});


yourtimeline.insert(new TweenLite(buttonSkipOff, 1, {autoAlpha:1, ease:Quad.easeInOut, blurFilter:{blurX:0, blurY:0}, delay:1}));

function myFunction():void {
}


buttonSkipOff.addEventListener(MouseEvent.MOUSE_OVER, fl_MouseOverHandlerS);

function fl_MouseOverHandlerS(event:MouseEvent):void
{
TweenLite.to(buttonSkipOver,  0.2, {autoAlpha:1, blurFilter:{blurX:0, blurY:0}});
}

buttonSkipOff.addEventListener(MouseEvent.MOUSE_OUT, fl_MouseOutHandlerS);

function fl_MouseOutHandlerS(event:MouseEvent):void
{
TweenLite.to(buttonSkipOver,  2, {alpha:0, blurFilter:{blurX:20, blurY:20}});
}

buttonSkipOff.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPageS);

function fl_ClickToGoToWebPageS(event:MouseEvent):void
{
       yourTimeline.currentProgress = 0.9;
}

 

my attempt is to get to the end of this timeline using this code above. I just watched the tutorial video and it seems that this could be correct, but maybe the function attached to timelineMax is the issue.

 

I then removed that and still got errors.

 

thanks!

Dave

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cool thanks! here you Go!

 

function fl_ClickToGoToWebPageS(event:MouseEvent):void
{
       yourTimeline.currentProgress = 0.9;
}

should be

 

function fl_ClickToGoToWebPageS(event:MouseEvent):void

{

yourtimeline.currentProgress = 0.9;

}

 

the T should be t in yourtimeline!

 

 

Carl

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