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Motion Path upgrading from old MorphSVGPlugin.pathDataToBezier

Dennyno test
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Hi,
I just discovered that MorphSVGPlugin.pathDataToBezier is not integrated inside newest MorphSVGPlugin, but needs the MotionPathPlugin.

I am missing something and seems not loading as it should, even changin the syntax and following the beginners documentation about MotionPath...

Something like: var path = motionPath: "#arc" - but not sure which is the problem (are the problems lol...)

Any help to make the archery working, please?

See the Pen XWYRKrb by DedaloD (@DedaloD) on CodePen

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  • 3 weeks later...
11 hours ago, Dennyno said:

In case, to make the animation start once, then freeze till user do something, shall I add another timeline?
Or do you think sould be better, basically to duplicate this one and use 2 events?

Sorry, I read your question 4 times and I'm still not sure what you're asking. If you need to "freeze" an in-progress animation, you can just .pause() it. 

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