Jump to content


Three.js and GSAP conflict animation

Recommended Posts

I'm trying to animate a floor with gsap, already having an animation on the camera (by moving the mouse) but curiously it creates a glitch.
I do not understand why.


If I move a 3d object independently it shouldn't give any problems with the camera. Right?

Thanks for your help.

See the Pen OJZagOK by DanyIdas (@DanyIdas) on CodePen

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.