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Three.js and GSAP conflict animation

Idas test
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I'm trying to animate a floor with gsap, already having an animation on the camera (by moving the mouse) but curiously it creates a glitch.
I do not understand why.

 

If I move a 3d object independently it shouldn't give any problems with the camera. Right?

Thanks for your help.

See the Pen OJZagOK by DanyIdas (@DanyIdas) on CodePen

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