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The camera moves around the scene when scrolling THREE.JS GSAP SCROLLTRIGGER

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Hello, everyone! My problem is when I scroll camera works good but closer to the end its stopping moving smoothly. 
At the video I will show how its should work
I was inspired by this web-site :))
And as I said, I have some little problems..

This how is working right now:

    Sorry for music :))))

 

 

See the Pen MWVPwJB by lucas23456 (@lucas23456) on CodePen

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Why are you using scrollTop to trigger scrollTriggered animations?
 

scrollTop >= 3700

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Have you watched this video?

https://greensock.com/docs/v3/Plugins/ScrollTrigger

I'd really suggest taking a step back and trying to understand how scrollTrigger works.

You should be able to achieve this with one timeline which contains multiple tweens on the camera position.

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  • Solution

Sorry for the speedy responses yesterday! I was in a bit of a rush.

So, a timeline - you could add a scrollTrigger to the whole page and then tween the camera position like this?
(this is pseudo code, not for copy pasting)
 

let timeline = gsap.timeline({
 scrollTrigger: {
   start: 0,
   end: "max",
   scrub: true
  }
})

tl.to(camera.position, {
  x: 20,
})
.to(camera.position, {
  x: 0,
})
.to(camera.position, {
  x: 40,
})

 

You've posted this twice now though and it's still really hard to work out what you're after and what the issue is? It seems perfectly smooth to me, apart from a jump near the end which I assume is just due to a trigger position or tweening to the wrong value?

But there's not really an obvious GSAP specific error. 

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5 hours ago, Cassie said:

Sorry for the speedy responses yesterday! I was in a bit of a rush.

So, a timeline - you could add a scrollTrigger to the whole page and then tween the camera position like this?
(this is pseudo code, not for copy pasting)
 

let timeline = gsap.timeline({
 scrollTrigger: {
   start: 0,
   end: "max",
   scrub: true
  }
})

tl.to(camera.position, {
  x: 20,
})
.to(camera.position, {
  x: 0,
})
.to(camera.position, {
  x: 40,
})

 

You've posted this twice now though and it's still really hard to work out what you're after and what the issue is? It seems perfectly smooth to me, apart from a jump near the end which I assume is just due to a trigger position or tweening to the wrong value?

But there's not really an obvious GSAP specific error. 

Thanks! 

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