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React Complex Timeline Animation

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Hey everyone,


I've been doing some searching around the forum about doing complex timeline based animations with React. I have found some answers that I don't think are up to date as they don't currently work. For example:

Applying `const timeline = gsap.timeline()` with `useEffect()` will reset the timeline when the component re-renders as it redefines the `const`. I have decided to go for `const timeline = useMemo(() => gsap.timeline({ paused: true }), [])`. I'm unsure if this is best practice, but it isn't giving me any problems really.

The one that is giving me a problem however is

const imageRef = useRef(null)
  const [hovered, setHovered] = useState(false)
  const timeline = useMemo(() => gsap.timeline({ paused: true }), [])

  useEffect(() => {
          clipPath: 'polygon(0% 100%, 100% 100%, 100% 100%, 0% 100%)',
          rotate: -10,
          y: 20,
          autoAlpha: 0,
          clipPath: 'polygon(0% 65%, 100% 35%, 100% 100%, 0% 100%)',
          rotate: 0,
          y: 5,
          autoAlpha: 0.4,
          duration: 0.15,
      .to(imageRef.current, {
        clipPath: 'polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)',
        rotate: 5,
        autoAlpha: 1,
        y: 0,

    return () => {
  }, [timeline])

  function onEnter() {

  function onLeave() {

Because React in development mode invokes a double render, when you fire `onEnter` the timeline skips, this doesn't happen in the deployed site because of the lack of double render. But I'm unsure exactly what it's happening. 

Is `useMemo` the incorrect hook to be using for this use case? I tried doing `useRef` then assigning gsap to `useRef.current` but that completely stopped the page from rendering giving a timeout.





Please release an official React module, I will love you forever!

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A few things:

  1. afaik there will never be an official react module, GSAP is framework agnostic.
  2. There are currently features in the work that will make working with GSAP in react easier
  3. The best way to deal with strict mode until (2) is fully released is to disable strict mode.
  4. Store timelines in refs. I do not know why your program is bombing when you do that, but it shouldn't.
  5. An effect with GSAP in it pretty much never needs to rerun and should have an empty dependency array unless you need an animation to run on some state change.
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This is a good place to start if you're stuck too!


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