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lostatoll

Loading Image Jumps position

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var _im:ImageLoader = new ImageLoader("images/inkLogo.png", {name:"logo", x:116, y:80, centerRegistration:true, onComplete:loadComplete} );
		_im.load();




	private function loadComplete( e:LoaderEvent ) : void {
		ink.addChild(e.target.content);
		TweenMax.to( e.target.content, 1, { alpha:1, ease:Quad.easeInOut });

	}

 

the image shows up to the right, and at about 60% scale first, then abruptly jumps to the proper position and size. I'm clueless as the others don't do this.

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Can you please post a sample FLA that demonstrates the issue? I've never heard of a problem like this, but I'd love to be able to see it in action.

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I'm sure it's something on my end, I'm working on it now and I'll let you know.

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yeah, sorry I bothered to post, it turned out to be an issue with a javascript browser resize thing I was using. Nothing to see here. Thanks for the cool loading classes man. I'm currently trying to work it into a puremvc proxy that stores a master loadermax, then I just append to it from anywhere in the movie whenever I want.

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