Share Posted September 17, 2010 Hi Jack, I have racked my brains enough but can't simply get the solution. I am using AutofitArea class and setting its calculateVisible property to true, still the masked area portion is not working as expected. E.g: If you compile the attached files, the background along with the content should cover the whole stage, but its considering the width and height of the masked areas. That's why you can see blank areas in the right and bottom sides of the player. Pls help. I dont know where i am going wrong. Pls check this code in the as file. Rest ignore _area = new AutoFitArea(this, 0, 0, 1280, 768) _content = new Content this.addChild(_content) _area.attach(_content, ScaleMode.STRETCH, AlignMode.LEFT, AlignMode.TOP, false, 0, 999999999, 0, 999999999, true) Link to comment Share on other sites More sharing options...
Share Posted September 17, 2010 In your resizeElements() method, you're resizing the _content instead of the _area. For the record, LiquidArea automates this sort of thing in terms of adjusting the size of the area whenever the stage resizes. But LiquidArea is part of LiquidStage which is a Club GreenSock membership benefit, so if you're not in the club, it wouldn't do you any good Link to comment Share on other sites More sharing options...
Author Share Posted September 18, 2010 Thanks a lot, Jack Link to comment Share on other sites More sharing options...
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