Share Posted November 14, 2021 i created this basic scrolltrigger animation of spinning circle, its working fine but the problem im facing is when i do fast scroll then spin animation become snappy means its only play a single active "SectionTL1 2 3 4 5" gsap timeline. what i want when i scroll its scroll smoothly like this 0 to 72, 72 to 144, 144 to 216, 216 to 288 as we scroll through each section but when i scroll fast for example at 144 "SectionTL3" and stop at 288 "SectionTL5" it should play like 144 rotation to 288. like right now suppose if we scroll fast and stop at "SectionTL5" it will only play 216 to 288 and i want it to play full smooth 0 to 288 spin animation. i dont know how i can achieve that or what should i change in the existing codding to get the desire result i want. Thank you See the Pen WNEaYNP by AkhilRaja (@AkhilRaja) on CodePen Link to comment Share on other sites More sharing options...
Solution Solution Share Posted November 15, 2021 That's because you're creating multiple conflicting animations when scrolling quickly (they're all trying to control #spin and #spin h1). You could create a new timeline when each ScrollTrigger is entered, overwriting the others and making it a dynamic effect, and you could probably simplify a lot of your code like this: See the Pen xxLyopr?editors=0010 by GreenSock (@GreenSock) on CodePen Is that what you're looking for? 1 1 Link to comment Share on other sites More sharing options...
Author Share Posted November 16, 2021 thank you @GreenSock and yes this is what i wanted to create. Link to comment Share on other sites More sharing options...
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