Share Posted September 23, 2021 Hi there! Im trying to use the gsap-pixi colormatrix filter plugin on images that are mapped to geometry in my three.js module, but I dont know exactly how to tell pixi that its talking to a three.js image map, or if that is even possible. Might help to show how Im loading the images onto the geometry in three const vidTxt1 = new THREE.TextureLoader().load( 'txtrs/welcome.png' ); // load png, have three recognize it as 'vidTxt1' var plane2 = new THREE.Mesh( // makes a new mesh called plane2 new THREE.PlaneGeometry(2.08, 1.55, 2.2), // dimensions of the new mesh plane new THREE.MeshBasicMaterial({ // new material called vidTxt1 hereby added to plane2 map: vidTxt1 }) ); plane2.position.set(0.1, 1, 0); // position plane2 in space scene.add(plano2); // add plane2 to scene // alrighty.. heres where I'm lost? // I would have thought to proceed like this: var image1 = new PIXI.Sprite.from( vidTxt1 ); gsap.timeline({ repeat: -1 }) .to(image1, { pixi: { colorize: "red", colorizeAmount: 1 } }) .to(image1, { pixi: { hue: 180 } }) .to(image1, { pixi: { saturation: 0 } }) // but the console tells meUncaught TypeError: PIXI.Sprite is undefined // Any idea how I could tell pixi that I want it to mess with vidTxt1 ? Your insights would be really helpful. :) Link to comment Share on other sites More sharing options...
Share Posted September 23, 2021 Hi @JFP. We really try to keep these forums focused on GSAP-specific questions. Of course anyone is welcome to chime in here to help you, but I just wanted to set expectations properly. We're not experts with combining Three.js and PIXI, sorry. Link to comment Share on other sites More sharing options...
Share Posted September 23, 2021 Pixi objects don't work with three.js and vise versa. If you need color matrix filter for three.js, you'll need to find a shader that can do that. I'm sure someone has already written one for three.js. Link to comment Share on other sites More sharing options...
Author Share Posted September 23, 2021 Hi there, oh. Thank you both, I already looked around.. couldnt find any as cool as what I see you guys doing. Thanks for your thoughts anyhow. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now